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Little Hunter

Overview

 Platform: PC

 Language: C#

 Engine: Unity 3D

 Tools used: Unity 3D, Visual Studio, Adobe Photoshop, Google Docs

 Duration: 2 Days

 Role: UI Developer, Level designer

Features I worked on

  • I used Unity 3D and C# to make the scoring system and link it with the in-game UI elements
  • I used Unity's tilemap tool to create a 2D pixel forest level that has obstacles (trees, rocks, ponds) and a home for the player to store all the pickups he/she earned
  • I use C# to develop all UI elements in this game (main menu, pop up score board, inventory, timer, final score board). 

Playthrough video

UI Development

1. Main Menu

LHUI1.PNG

2. In-game UI

LHUI4.PNG
LHUI3.PNG

3. Score Board

LHUI2.PNG

More Dev Log Coming Soon...

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