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A Game Designer who is ready to make worlds

Little Hunter
Overview
Platform: PC
Language: C#
Engine: Unity 3D
Tools used: Unity 3D, Visual Studio, Adobe Photoshop, Google Docs
Duration: 2 Days
Role: UI Developer, Level designer
Features I worked on
- I used Unity 3D and C# to make the scoring system and link it with the in-game UI elements
- I used Unity's tilemap tool to create a 2D pixel forest level that has obstacles (trees, rocks, ponds) and a home for the player to store all the pickups he/she earned
- I use C# to develop all UI elements in this game (main menu, pop up score board, inventory, timer, final score board).
Playthrough video
UI Development
1. Main Menu

2. In-game UI


3. Score Board

More Dev Log Coming Soon...
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